base typedef | LiteFX::Implement< DirectX12RenderPass > | |
DirectX12RenderPass | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | friend |
DirectX12RenderPassBuilder | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | friend |
DirectX12RenderPassImpl(DirectX12RenderPass *parent, const DirectX12Device &device, Span< RenderTarget > renderTargets, const MultiSamplingLevel &samples, Span< DirectX12InputAttachmentMapping > inputAttachments) | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | inline |
DirectX12RenderPassImpl(DirectX12RenderPass *parent, const DirectX12Device &device) | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | inline |
Implement(DirectX12RenderPass *parent) | LiteFX::Implement< DirectX12RenderPass > | inline |
Implement(Implement< DirectX12RenderPass > &&)=delete | LiteFX::Implement< DirectX12RenderPass > | |
Implement(const Implement< DirectX12RenderPass > &)=delete | LiteFX::Implement< DirectX12RenderPass > | |
initializeFrameBuffers(const UInt32 &commandBuffers) | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | inline |
initRenderTargetViews(const UInt32 &backBuffer) | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | inline |
interface_type typedef | LiteFX::Implement< DirectX12RenderPass > | |
m_parent | LiteFX::Implement< DirectX12RenderPass > | protected |
mapInputAttachments(Span< DirectX12InputAttachmentMapping > inputAttachments) | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | inline |
mapRenderTargets(Span< RenderTarget > renderTargets) | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | inline |
RenderPassContext typedef | LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl | |
~Implement()=default | LiteFX::Implement< DirectX12RenderPass > | virtual |