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Here is a list of all class members with links to the classes they belong to:
- h -
- Handle : LiteFX::Rendering::VirtualAllocator::Allocation
- handle() : LiteFX::IResource< THandle >, LiteFX::Resource< THandle >
- handle_type : LiteFX::Resource< THandle >
- handleEvents() : SampleApp
- handler() : LiteFX::Event< TEventArgs >
- hasPresentTarget() : LiteFX::Rendering::Backends::DirectX12RenderPass, LiteFX::Rendering::Backends::VulkanRenderPass, LiteFX::Rendering::IRenderPass
- Heap : LiteFX::Rendering::ResourceAllocationInfo::BufferInfo
- HeapSize : LiteFX::Rendering::PipelineBindingHint::DescriptorHeapHint
- height() : LiteFX::Math::Rect, LiteFX::Math::RectF, LiteFX::Math::RectI, LiteFX::Math::Size2d, LiteFX::Math::Size3d, LiteFX::Math::Size4d, LiteFX::ResizeEventArgs
- Hint : LiteFX::Rendering::PipelineBindingHint
- hint_type : LiteFX::Rendering::PipelineBindingHint
- HitGroupOffset : LiteFX::Rendering::ITopLevelAccelerationStructure::Instance, LiteFX::Rendering::ShaderBindingTableOffsets
- HitGroupSize : LiteFX::Rendering::ShaderBindingTableOffsets
- HitGroupStride : LiteFX::Rendering::ShaderBindingTableOffsets