Here is a list of all class members with links to the classes they belong to:
- a -
- activate() : LiteFX::IBackend, LiteFX::Rendering::Backends::DirectX12Backend, LiteFX::Rendering::Backends::VulkanBackend
- activeBackend() : LiteFX::App
- activeBackendType() : LiteFX::App
- activeFrameBuffer() : LiteFX::Rendering::Backends::DirectX12RenderPass, LiteFX::Rendering::Backends::VulkanRenderPass, LiteFX::Rendering::IRenderPass, LiteFX::Rendering::RenderPass< TRenderPipeline, TFrameBuffer, TInputAttachmentMapping >
- adapter() : LiteFX::Rendering::Backends::DirectX12Device, LiteFX::Rendering::Backends::VulkanDevice, LiteFX::Rendering::GraphicsDevice< TFactory, TSurface, TGraphicsAdapter, TSwapChain, TCommandQueue, TRenderPass, TComputePipeline, TBarrier >, LiteFX::Rendering::IGraphicsDevice
- adapter_type : LiteFX::Rendering::GraphicsDevice< TFactory, TSurface, TGraphicsAdapter, TSwapChain, TCommandQueue, TRenderPass, TComputePipeline, TBarrier >, LiteFX::Rendering::RenderBackend< TBackend, TGraphicsDevice >
- add() : LiteFX::Builder< TDerived, T, TParent, TPointer >, LiteFX::Rendering::DeviceState
- addDescriptorPool() : LiteFX::Rendering::Backends::VulkanDescriptorSetLayout::VulkanDescriptorSetLayoutImpl
- alignedElementSize() : LiteFX::Rendering::Backends::DirectX12Buffer, LiteFX::Rendering::Backends::DirectX12Image, LiteFX::Rendering::Backends::VulkanBuffer, LiteFX::Rendering::Backends::VulkanImage, LiteFX::Rendering::IDeviceMemory
- allocate() : LiteFX::Rendering::Backends::DirectX12Buffer, LiteFX::Rendering::Backends::DirectX12DescriptorSetLayout, LiteFX::Rendering::Backends::DirectX12Image, LiteFX::Rendering::Backends::DirectX12IndexBuffer, LiteFX::Rendering::Backends::DirectX12VertexBuffer, LiteFX::Rendering::Backends::VulkanBuffer, LiteFX::Rendering::Backends::VulkanDescriptorSetLayout, LiteFX::Rendering::Backends::VulkanImage, LiteFX::Rendering::Backends::VulkanIndexBuffer, LiteFX::Rendering::Backends::VulkanVertexBuffer, LiteFX::Rendering::DescriptorSetLayout< TDescriptorLayout, TDescriptorSet >, LiteFX::Rendering::IDescriptorSetLayout
- allocateGlobalDescriptors() : LiteFX::Rendering::Backends::DirectX12Device
- allocateMultiple() : LiteFX::Rendering::Backends::DirectX12DescriptorSetLayout, LiteFX::Rendering::Backends::VulkanDescriptorSetLayout, LiteFX::Rendering::DescriptorSetLayout< TDescriptorLayout, TDescriptorSet >, LiteFX::Rendering::IDescriptorSetLayout
- allocationInfo() : LiteFX::Rendering::Backends::DirectX12Buffer, LiteFX::Rendering::Backends::DirectX12Image, LiteFX::Rendering::Backends::VulkanImage
- allocator() : LiteFX::Rendering::Backends::DirectX12Buffer, LiteFX::Rendering::Backends::DirectX12Image, LiteFX::Rendering::Backends::VulkanImage
- alpha() : LiteFX::Math::Size4d
- AlphaOperation : LiteFX::Rendering::IRenderTarget::BlendState
- alphaToCoverage() : LiteFX::Rendering::Backends::DirectX12RenderPipeline, LiteFX::Rendering::Backends::VulkanRenderPipeline, LiteFX::Rendering::IRenderPipeline
- apiVersion() : LiteFX::Rendering::Backends::DirectX12GraphicsAdapter, LiteFX::Rendering::Backends::VulkanGraphicsAdapter, LiteFX::Rendering::IGraphicsAdapter
- App() : LiteFX::App, LiteFX::App::AppImpl, LiteFX::IBackend
- AppImpl() : LiteFX::App::AppImpl
- AppVersion() : LiteFX::AppVersion, LiteFX::AppVersion::AppVersionImpl
- AppVersionImpl() : LiteFX::AppVersion::AppVersionImpl
- aspectMask() : LiteFX::Rendering::Backends::IVulkanImage, LiteFX::Rendering::Backends::VulkanImage
- attach() : LiteFX::Rendering::Backends::DirectX12DescriptorSet, LiteFX::Rendering::Backends::VulkanDescriptorSet, LiteFX::Rendering::DescriptorSet< TBuffer, TImage, TSampler >, LiteFX::Rendering::IDescriptorSet
- attributes() : LiteFX::Rendering::Backends::DirectX12VertexBufferLayout, LiteFX::Rendering::Backends::VulkanVertexBufferLayout, LiteFX::Rendering::IVertexBufferLayout
- Axis : InstanceBuffer