LiteFX 0.3.1.2022
Computer Graphics Engine
LiteFX::Rendering::Backends::DirectX12CommandBuffer::DirectX12CommandBufferImpl Class Reference

Inherits LiteFX::Implement< DirectX12CommandBuffer >.

Public Member Functions

 DirectX12CommandBufferImpl (DirectX12CommandBuffer *parent, const DirectX12Queue &queue)
 
ComPtr< ID3D12GraphicsCommandList4 > initialize (const bool &begin)
 
void reset ()
 
void bindDescriptorHeaps ()
 
- Public Member Functions inherited from LiteFX::Implement< DirectX12CommandBuffer >
 Implement (DirectX12CommandBuffer *parent)
 Initializes the implementation instance. More...
 
 Implement (Implement< DirectX12CommandBuffer > &&)=delete
 
 Implement (const Implement< DirectX12CommandBuffer > &)=delete
 
virtual ~Implement ()=default
 

Friends

class DirectX12CommandBuffer
 

Additional Inherited Members

- Public Types inherited from LiteFX::Implement< DirectX12CommandBuffer >
using interface_type = DirectX12CommandBuffer
 
using base = Implement< interface_type >
 
- Protected Attributes inherited from LiteFX::Implement< DirectX12CommandBuffer >
DirectX12CommandBuffer * m_parent
 

Constructor & Destructor Documentation

◆ DirectX12CommandBufferImpl()

LiteFX::Rendering::Backends::DirectX12CommandBuffer::DirectX12CommandBufferImpl::DirectX12CommandBufferImpl ( DirectX12CommandBuffer parent,
const DirectX12Queue queue 
)
inline

Member Function Documentation

◆ bindDescriptorHeaps()

void LiteFX::Rendering::Backends::DirectX12CommandBuffer::DirectX12CommandBufferImpl::bindDescriptorHeaps ( )
inline

◆ initialize()

ComPtr< ID3D12GraphicsCommandList4 > LiteFX::Rendering::Backends::DirectX12CommandBuffer::DirectX12CommandBufferImpl::initialize ( const bool &  begin)
inline

◆ reset()

void LiteFX::Rendering::Backends::DirectX12CommandBuffer::DirectX12CommandBufferImpl::reset ( )
inline

Friends And Related Function Documentation

◆ DirectX12CommandBuffer

friend class DirectX12CommandBuffer
friend