LiteFX 0.3.1.2022
Computer Graphics Engine
LiteFX::Rendering::RenderTarget Member List

This is the complete list of members for LiteFX::Rendering::RenderTarget, including all inherited members.

blendState() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
clearBuffer() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
clearStencil() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
clearValues() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
format() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
isVolatile() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
location() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
name() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
operator=(const RenderTarget &) noexceptLiteFX::Rendering::RenderTargetinline
operator=(RenderTarget &&) noexceptLiteFX::Rendering::RenderTargetinline
RenderTarget() noexceptLiteFX::Rendering::RenderTarget
RenderTarget(const UInt32 &location, const RenderTargetType &type, const Format &format, const bool &clearBuffer, const Vector4f &clearValues={ 0.f, 0.f, 0.f, 0.f }, const bool &clearStencil=true, const bool &isVolatile=false, const BlendState &blendState={})LiteFX::Rendering::RenderTargetexplicit
RenderTarget(const String &name, const UInt32 &location, const RenderTargetType &type, const Format &format, const bool &clearBuffer, const Vector4f &clearValues={ 0.f, 0.f, 0.f, 0.f }, const bool &clearStencil=true, const bool &isVolatile=false, const BlendState &blendState={})LiteFX::Rendering::RenderTargetexplicit
RenderTarget(const RenderTarget &) noexceptLiteFX::Rendering::RenderTarget
RenderTarget(RenderTarget &&) noexceptLiteFX::Rendering::RenderTarget
type() const noexcept overrideLiteFX::Rendering::RenderTargetvirtual
~IRenderTarget() noexcept=defaultLiteFX::Rendering::IRenderTargetvirtual
~RenderTarget() noexceptLiteFX::Rendering::RenderTargetvirtual