LiteFX 0.3.1.2022
Computer Graphics Engine
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This is the complete list of members for LiteFX::Rendering::ICommandQueue, including all inherited members.
bind()=0 | LiteFX::Rendering::ICommandQueue | pure virtual |
createCommandBuffer(const bool &beginRecording=false) const | LiteFX::Rendering::ICommandQueue | inline |
currentFence() const noexcept=0 | LiteFX::Rendering::ICommandQueue | pure virtual |
isBound() const noexcept=0 | LiteFX::Rendering::ICommandQueue | pure virtual |
priority() const noexcept=0 | LiteFX::Rendering::ICommandQueue | pure virtual |
release()=0 | LiteFX::Rendering::ICommandQueue | pure virtual |
submit(const ICommandBuffer &commandBuffer) const | LiteFX::Rendering::ICommandQueue | inline |
submit(const Array< const ICommandBuffer * > &commandBuffers) const | LiteFX::Rendering::ICommandQueue | inline |
type() const noexcept=0 | LiteFX::Rendering::ICommandQueue | pure virtual |
waitFor(const UInt64 &fence) const noexcept=0 | LiteFX::Rendering::ICommandQueue | pure virtual |
~ICommandQueue() noexcept=default | LiteFX::Rendering::ICommandQueue | virtual |