LiteFX 0.3.1.2022
Computer Graphics Engine
LiteFX::Rendering::Backends::DirectX12ShaderModule::DirectX12ShaderModuleImpl Class Reference

Inherits LiteFX::Implement< DirectX12ShaderModule >.

Public Member Functions

 DirectX12ShaderModuleImpl (DirectX12ShaderModule *parent, const DirectX12Device &device, const ShaderStage &type, const String &fileName, const String &entryPoint)
 
ComPtr< IDxcBlob > initialize ()
 
ComPtr< IDxcBlob > initialize (std::istream &stream)
 
- Public Member Functions inherited from LiteFX::Implement< DirectX12ShaderModule >
 Implement (DirectX12ShaderModule *parent)
 Initializes the implementation instance. More...
 
 Implement (Implement< DirectX12ShaderModule > &&)=delete
 
 Implement (const Implement< DirectX12ShaderModule > &)=delete
 
virtual ~Implement ()=default
 

Friends

class DirectX12ShaderModule
 

Additional Inherited Members

- Public Types inherited from LiteFX::Implement< DirectX12ShaderModule >
using interface_type = DirectX12ShaderModule
 
using base = Implement< interface_type >
 
- Protected Attributes inherited from LiteFX::Implement< DirectX12ShaderModule >
DirectX12ShaderModule * m_parent
 

Constructor & Destructor Documentation

◆ DirectX12ShaderModuleImpl()

LiteFX::Rendering::Backends::DirectX12ShaderModule::DirectX12ShaderModuleImpl::DirectX12ShaderModuleImpl ( DirectX12ShaderModule parent,
const DirectX12Device device,
const ShaderStage &  type,
const String fileName,
const String entryPoint 
)
inline

Member Function Documentation

◆ initialize() [1/2]

ComPtr< IDxcBlob > LiteFX::Rendering::Backends::DirectX12ShaderModule::DirectX12ShaderModuleImpl::initialize ( )
inline

◆ initialize() [2/2]

ComPtr< IDxcBlob > LiteFX::Rendering::Backends::DirectX12ShaderModule::DirectX12ShaderModuleImpl::initialize ( std::istream &  stream)
inline

Friends And Related Function Documentation

◆ DirectX12ShaderModule

friend class DirectX12ShaderModule
friend