LiteFX 0.4.1.2025
Computer Graphics Engine
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LiteFX::Rendering::DescriptorBindingPoint Struct Referencefinal

Describes a single descriptor binding point within a IShaderModule. More...

#include <rendering_api.hpp>

Public Attributes

UInt32 Register { 0 }
 Stores the register index of the binding point.
 
UInt32 Space { 0 }
 Stores the descriptor space (or set index) of the binding point.
 

Detailed Description

Describes a single descriptor binding point within a IShaderModule.

Member Data Documentation

◆ Register

UInt32 LiteFX::Rendering::DescriptorBindingPoint::Register { 0 }

Stores the register index of the binding point.

◆ Space

UInt32 LiteFX::Rendering::DescriptorBindingPoint::Space { 0 }

Stores the descriptor space (or set index) of the binding point.