LiteFX 0.3.1.2022
Computer Graphics Engine
LiteFX::Rendering::Backends::DirectX12Queue::DirectX12QueueImpl Class Reference

Inherits LiteFX::Implement< DirectX12Queue >.

Public Member Functions

 DirectX12QueueImpl (DirectX12Queue *parent, const DirectX12Device &device, const QueueType &type, const QueuePriority &priority)
 
ComPtr< ID3D12CommandQueue > initialize ()
 
void release ()
 
void bind ()
 
- Public Member Functions inherited from LiteFX::Implement< DirectX12Queue >
 Implement (DirectX12Queue *parent)
 Initializes the implementation instance. More...
 
 Implement (Implement< DirectX12Queue > &&)=delete
 
 Implement (const Implement< DirectX12Queue > &)=delete
 
virtual ~Implement ()=default
 

Friends

class DirectX12Queue
 

Additional Inherited Members

- Public Types inherited from LiteFX::Implement< DirectX12Queue >
using interface_type = DirectX12Queue
 
using base = Implement< interface_type >
 
- Protected Attributes inherited from LiteFX::Implement< DirectX12Queue >
DirectX12Queue * m_parent
 

Constructor & Destructor Documentation

◆ DirectX12QueueImpl()

LiteFX::Rendering::Backends::DirectX12Queue::DirectX12QueueImpl::DirectX12QueueImpl ( DirectX12Queue parent,
const DirectX12Device device,
const QueueType &  type,
const QueuePriority &  priority 
)
inline

Member Function Documentation

◆ bind()

void LiteFX::Rendering::Backends::DirectX12Queue::DirectX12QueueImpl::bind ( )
inline

◆ initialize()

ComPtr< ID3D12CommandQueue > LiteFX::Rendering::Backends::DirectX12Queue::DirectX12QueueImpl::initialize ( )
inline

◆ release()

void LiteFX::Rendering::Backends::DirectX12Queue::DirectX12QueueImpl::release ( )
inline

Friends And Related Function Documentation

◆ DirectX12Queue

friend class DirectX12Queue
friend