LiteFX::Math::Vector1u
A vector that contains a single unsigned integer.
Synopsis
Declared in <litefx/math.hpp>
class [[dllexport, dllimport]] Vector1u
: public Vector<UInt32, 1>
Base Classes
| Name | Description |
Vector<UInt32, 1> | An algebraic vector type. The value type of a vector must be in standard layout (i.e., std::is_standard_layout_v<T> must evaluate to true). This constraint is enforced at compile time and ensures that vector types can be binary marshaled. For example, the LiteFX::Graphics::Vertex type stores nothing more than a series of vectors. The standard layout constraint ensures that a set of vertices can be converted into a plain byte array and back. |
Type Aliases
| Name | Description |
scalar_type | The type of the vector elements. |
vec_type | The type of the vector itself. |
Member Functions
| Name | Description |
Vector1u [constructor] | Constructors |
operator= | Assignment operators |
begin | Returns an interator for that addresses the begin of the vector elements. |
cbegin | Returns a constant interator for that addresses the begin of the vector elements. |
cend | Returns a constant interator for that addresses the end of the vector elements. |
elements | Returns a pointer to the elements of the vector. |
end | Returns an interator for that addresses the end of the vector elements. |
operator[] | Subscript operators |
size | Returns the number of dimensions of the vector. |
w | w overloads |
x | x overloads |
y | y overloads |
z | z overloads |
operator DirectX::XMVECTOR | Converts the vector into the type DirectX::XMVECTOR. |
operator glm::u32vec1 | Converts the vector into the type glm::u32vec1. |
operator std::array<unsigned int, 1U> | Converts the vector to an instance of std::array. |
operator std::vector<unsigned int> | Converts the vector into an instance of type std::vector. |
Using Declarations
Protected Type Aliases
Protected Data Members