LiteFX 0.3.1.2022
Computer Graphics Engine
|
Describes the rasterizer stencil state. More...
#include <rendering_api.hpp>
Public Attributes | |
bool | Enable { false } |
Specifies, if stencil state should be used (default: false ). More... | |
Byte | WriteMask { 0xFF } |
Specifies the bits to write to the stencil state (default: 0xFF ). More... | |
Byte | ReadMask { 0xFF } |
Specifies the bits to read from the stencil state (default: 0xFF ). More... | |
StencilTest | FrontFace {} |
Describes the stencil test for faces that point towards the camera. More... | |
StencilTest | BackFace {} |
Describes the stencil test for faces that point away from the camera. More... | |
Describes the rasterizer stencil state.
StencilTest LiteFX::Rendering::DepthStencilState::StencilState::BackFace {} |
Describes the stencil test for faces that point away from the camera.
bool LiteFX::Rendering::DepthStencilState::StencilState::Enable { false } |
Specifies, if stencil state should be used (default: false
).
StencilTest LiteFX::Rendering::DepthStencilState::StencilState::FrontFace {} |
Describes the stencil test for faces that point towards the camera.
Byte LiteFX::Rendering::DepthStencilState::StencilState::ReadMask { 0xFF } |
Specifies the bits to read from the stencil state (default: 0xFF
).
Byte LiteFX::Rendering::DepthStencilState::StencilState::WriteMask { 0xFF } |
Specifies the bits to write to the stencil state (default: 0xFF
).