LiteFX 0.3.1.2022
Computer Graphics Engine
LiteFX::Rendering::Backends::DirectX12InputAssembler::DirectX12InputAssemblerImpl Class Reference

Inherits LiteFX::Implement< DirectX12InputAssembler >.

Public Member Functions

 DirectX12InputAssemblerImpl (DirectX12InputAssembler *parent)
 
void initialize (Array< UniquePtr< DirectX12VertexBufferLayout > > &&vertexBufferLayouts, UniquePtr< DirectX12IndexBufferLayout > &&indexBufferLayout, const PrimitiveTopology &primitiveTopology)
 
- Public Member Functions inherited from LiteFX::Implement< DirectX12InputAssembler >
 Implement (DirectX12InputAssembler *parent)
 Initializes the implementation instance. More...
 
 Implement (Implement< DirectX12InputAssembler > &&)=delete
 
 Implement (const Implement< DirectX12InputAssembler > &)=delete
 
virtual ~Implement ()=default
 

Friends

class DirectX12InputAssembler
 

Additional Inherited Members

- Public Types inherited from LiteFX::Implement< DirectX12InputAssembler >
using interface_type = DirectX12InputAssembler
 
using base = Implement< interface_type >
 
- Protected Attributes inherited from LiteFX::Implement< DirectX12InputAssembler >
DirectX12InputAssembler * m_parent
 

Constructor & Destructor Documentation

◆ DirectX12InputAssemblerImpl()

LiteFX::Rendering::Backends::DirectX12InputAssembler::DirectX12InputAssemblerImpl::DirectX12InputAssemblerImpl ( DirectX12InputAssembler parent)
inline

Member Function Documentation

◆ initialize()

void LiteFX::Rendering::Backends::DirectX12InputAssembler::DirectX12InputAssemblerImpl::initialize ( Array< UniquePtr< DirectX12VertexBufferLayout > > &&  vertexBufferLayouts,
UniquePtr< DirectX12IndexBufferLayout > &&  indexBufferLayout,
const PrimitiveTopology &  primitiveTopology 
)
inline

Friends And Related Function Documentation

◆ DirectX12InputAssembler

friend class DirectX12InputAssembler
friend