LiteFX 0.4.1.2025
Computer Graphics Engine
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Contains additional exported vector types. More...
Typedefs | |
using | ByteVector1 = TVector1<Byte> |
A vector that contains a single byte. | |
using | ByteVector2 = TVector2<Byte> |
A vector that contains two bytes. | |
using | ByteVector3 = TVector3<Byte> |
A vector that contains three bytes. | |
using | ByteVector4 = TVector4<Byte> |
A vector that contains four bytes. | |
using | Int16Vector1 = TVector1<Int16> |
A vector that contains a single 16 bit signed integer. | |
using | Int16Vector2 = TVector2<Int16> |
A vector that contains two 16 bit signed integers. | |
using | Int16Vector3 = TVector3<Int16> |
A vector that contains three 16 bit signed integers. | |
using | Int16Vector4 = TVector4<Int16> |
A vector that contains four 16 bit signed integers. | |
using | UInt16Vector1 = TVector1<UInt16> |
A vector that contains a single 16 bit unsigned integer. | |
using | UInt16Vector2 = TVector2<UInt16> |
A vector that contains two 16 bit unsigned integers. | |
using | UInt16Vector3 = TVector3<UInt16> |
A vector that contains three 16 bit unsigned integers. | |
using | UInt16Vector4 = TVector4<UInt16> |
A vector that contains four 16 bit unsigned integers. | |
using | Int32Vector1 = TVector1<Int32> |
A vector that contains a single 32 bit signed integer. | |
using | Int32Vector2 = TVector2<Int32> |
A vector that contains two 32 bit signed integers. | |
using | Int32Vector3 = TVector3<Int32> |
A vector that contains three 32 bit signed integers. | |
using | Int32Vector4 = TVector4<Int32> |
A vector that contains four 32 bit signed integers. | |
using | UInt32Vector1 = TVector1<UInt32> |
A vector that contains a single 32 bit unsigned integer. | |
using | UInt32Vector2 = TVector2<UInt32> |
A vector that contains two 32 bit unsigned integers. | |
using | UInt32Vector3 = TVector3<UInt32> |
A vector that contains three 32 bit unsigned integers. | |
using | UInt32Vector4 = TVector4<UInt32> |
A vector that contains four 32 bit unsigned integers. | |
using | Int64Vector1 = TVector1<Int64> |
A vector that contains a single 64 bit signed integer. | |
using | Int64Vector2 = TVector2<Int64> |
A vector that contains two 64 bit signed integers. | |
using | Int64Vector3 = TVector3<Int64> |
A vector that contains three 64 bit signed integers. | |
using | Int64Vector4 = TVector4<Int64> |
A vector that contains four 64 bit signed integers. | |
using | UInt64Vector1 = TVector1<UInt64> |
A vector that contains a single 64 bit unsigned integer. | |
using | UInt64Vector2 = TVector2<UInt64> |
A vector that contains two 64 bit unsigned integers. | |
using | UInt64Vector3 = TVector3<UInt64> |
A vector that contains three 64 bit unsigned integers. | |
using | UInt64Vector4 = TVector4<UInt64> |
A vector that contains four 64 bit unsigned integers. | |
using | FloatVector1 = TVector1<Float> |
A vector that contains a single floating point value with single precision. | |
using | FloatVector2 = TVector2<Float> |
A vector that contains two floating point values with single precision. | |
using | FloatVector3 = TVector3<Float> |
A vector that contains three floating point values with single precision. | |
using | FloatVector4 = TVector4<Float> |
A vector that contains four floating point values with single precision. | |
using | DoubleVector1 = TVector1<Double> |
A vector that contains a single floating point value with double precision. | |
using | DoubleVector2 = TVector2<Double> |
A vector that contains two floating point values with double precision. | |
using | DoubleVector3 = TVector3<Double> |
A vector that contains three floating point values with double precision. | |
using | DoubleVector4 = TVector4<Double> |
A vector that contains four floating point values with double precision. | |
Contains additional exported vector types.
A vector that contains a single byte.
A vector that contains two bytes.
A vector that contains three bytes.
A vector that contains four bytes.
A vector that contains a single floating point value with double precision.
A vector that contains two floating point values with double precision.
A vector that contains three floating point values with double precision.
A vector that contains four floating point values with double precision.
A vector that contains a single floating point value with single precision.
A vector that contains two floating point values with single precision.
A vector that contains three floating point values with single precision.
A vector that contains four floating point values with single precision.
A vector that contains a single 16 bit signed integer.
A vector that contains two 16 bit signed integers.
A vector that contains three 16 bit signed integers.
A vector that contains four 16 bit signed integers.
A vector that contains a single 32 bit signed integer.
A vector that contains two 32 bit signed integers.
A vector that contains three 32 bit signed integers.
A vector that contains four 32 bit signed integers.
A vector that contains a single 64 bit signed integer.
A vector that contains two 64 bit signed integers.
A vector that contains three 64 bit signed integers.
A vector that contains four 64 bit signed integers.
A vector that contains a single 16 bit unsigned integer.
A vector that contains two 16 bit unsigned integers.
A vector that contains three 16 bit unsigned integers.
A vector that contains four 16 bit unsigned integers.
A vector that contains a single 32 bit unsigned integer.
A vector that contains two 32 bit unsigned integers.
A vector that contains three 32 bit unsigned integers.
A vector that contains four 32 bit unsigned integers.
A vector that contains a single 64 bit unsigned integer.
A vector that contains two 64 bit unsigned integers.
A vector that contains three 64 bit unsigned integers.
A vector that contains four 64 bit unsigned integers.