LiteFX 0.4.1.2025
Computer Graphics Engine
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This is the complete list of members for LiteFX::Rendering::IGraphicsFactory, including all inherited members.
create(TArgs &&... args) -> SharedPtr< T > | LiteFX::SharedObject | inlineprotectedstatic |
createBottomLevelAccelerationStructure(AccelerationStructureFlags flags=AccelerationStructureFlags::None) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBottomLevelAccelerationStructure(StringView name, AccelerationStructureFlags flags=AccelerationStructureFlags::None) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(BufferType type, ResourceHeap heap, size_t elementSize, UInt32 elements=1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const IDescriptorSetLayout &descriptorSet, UInt32 binding, ResourceHeap heap, UInt32 elements=1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const IDescriptorSetLayout &descriptorSet, UInt32 binding, ResourceHeap heap, UInt32 elementSize, UInt32 elements, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const IPipeline &pipeline, UInt32 space, UInt32 binding, ResourceHeap heap, UInt32 elementSize, UInt32 elements, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const IPipeline &pipeline, UInt32 space, UInt32 binding, ResourceHeap heap, UInt32 elements=1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const String &name, BufferType type, ResourceHeap heap, size_t elementSize, UInt32 elements, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const String &name, const IDescriptorSetLayout &descriptorSet, UInt32 binding, ResourceHeap heap, UInt32 elements=1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const String &name, const IDescriptorSetLayout &descriptorSet, UInt32 binding, ResourceHeap heap, size_t elementSize, UInt32 elements, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const String &name, const IPipeline &pipeline, UInt32 space, UInt32 binding, ResourceHeap heap, UInt32 elements=1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createBuffer(const String &name, const IPipeline &pipeline, UInt32 space, UInt32 binding, ResourceHeap heap, size_t elementSize, UInt32 elements=1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createIndexBuffer(const IIndexBufferLayout &layout, ResourceHeap heap, UInt32 elements, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createIndexBuffer(const String &name, const IIndexBufferLayout &layout, ResourceHeap heap, UInt32 elements, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createSampler(FilterMode magFilter=FilterMode::Nearest, FilterMode minFilter=FilterMode::Nearest, BorderMode borderU=BorderMode::Repeat, BorderMode borderV=BorderMode::Repeat, BorderMode borderW=BorderMode::Repeat, MipMapMode mipMapMode=MipMapMode::Nearest, Float mipMapBias=0.f, Float maxLod=std::numeric_limits< Float >::max(), Float minLod=0.f, Float anisotropy=0.f) const | LiteFX::Rendering::IGraphicsFactory | inline |
createSampler(const String &name, FilterMode magFilter=FilterMode::Nearest, FilterMode minFilter=FilterMode::Nearest, BorderMode borderU=BorderMode::Repeat, BorderMode borderV=BorderMode::Repeat, BorderMode borderW=BorderMode::Repeat, MipMapMode mipMapMode=MipMapMode::Nearest, Float mipMapBias=0.f, Float maxLod=std::numeric_limits< Float >::max(), Float minLod=0.f, Float anisotropy=0.f) const | LiteFX::Rendering::IGraphicsFactory | inline |
createSamplers(FilterMode magFilter=FilterMode::Nearest, FilterMode minFilter=FilterMode::Nearest, BorderMode borderU=BorderMode::Repeat, BorderMode borderV=BorderMode::Repeat, BorderMode borderW=BorderMode::Repeat, MipMapMode mipMapMode=MipMapMode::Nearest, Float mipMapBias=0.f, Float maxLod=std::numeric_limits< Float >::max(), Float minLod=0.f, Float anisotropy=0.f) const | LiteFX::Rendering::IGraphicsFactory | inline |
createTexture(Format format, const Size3d &size, ImageDimensions dimension=ImageDimensions::DIM_2, UInt32 levels=1, UInt32 layers=1, MultiSamplingLevel samples=MultiSamplingLevel::x1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createTexture(const String &name, Format format, const Size3d &size, ImageDimensions dimension=ImageDimensions::DIM_2, UInt32 levels=1, UInt32 layers=1, MultiSamplingLevel samples=MultiSamplingLevel::x1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createTextures(Format format, const Size3d &size, ImageDimensions dimension=ImageDimensions::DIM_2, UInt32 layers=1, UInt32 levels=1, MultiSamplingLevel samples=MultiSamplingLevel::x1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createTopLevelAccelerationStructure(AccelerationStructureFlags flags=AccelerationStructureFlags::None) const | LiteFX::Rendering::IGraphicsFactory | inline |
createTopLevelAccelerationStructure(StringView name, AccelerationStructureFlags flags=AccelerationStructureFlags::None) const | LiteFX::Rendering::IGraphicsFactory | inline |
createVertexBuffer(const IVertexBufferLayout &layout, ResourceHeap heap, UInt32 elements=1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
createVertexBuffer(const String &name, const IVertexBufferLayout &layout, ResourceHeap heap, UInt32 elements=1, ResourceUsage usage=ResourceUsage::Default) const | LiteFX::Rendering::IGraphicsFactory | inline |
IGraphicsFactory() noexcept=default | LiteFX::Rendering::IGraphicsFactory | protected |
IGraphicsFactory(IGraphicsFactory &&) noexcept=default | LiteFX::Rendering::IGraphicsFactory | protected |
IGraphicsFactory(const IGraphicsFactory &)=default | LiteFX::Rendering::IGraphicsFactory | protected |
operator=(const IGraphicsFactory &)=default | LiteFX::Rendering::IGraphicsFactory | protected |
operator=(IGraphicsFactory &&) noexcept=default | LiteFX::Rendering::IGraphicsFactory | protected |
LiteFX::SharedObject::operator=(SharedObject &&) noexcept=default | LiteFX::SharedObject | protected |
LiteFX::SharedObject::operator=(const SharedObject &)=default | LiteFX::SharedObject | protected |
shared_from_this(this TSelf &&self) noexcept | LiteFX::SharedObject | inline |
SharedObject() noexcept=default | LiteFX::SharedObject | protected |
SharedObject(SharedObject &&) noexcept=default | LiteFX::SharedObject | protected |
SharedObject(const SharedObject &)=default | LiteFX::SharedObject | protected |
weak_from_this(this TSelf &&self) noexcept -> WeakPtr< std::remove_reference_t< TSelf > > | LiteFX::SharedObject | inline |
~IGraphicsFactory() noexcept override=default | LiteFX::Rendering::IGraphicsFactory | |
~SharedObject() noexcept=default | LiteFX::SharedObject | virtual |