elements() const noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
m_elements | LiteFX::Math::Vector< Int32, 3 > | protected |
operator Array< Int32 >() noexcept | LiteFX::Math::Vector3i | inline |
operator=(const Vector< Int32, 3 > &_other) noexcept | LiteFX::Math::Vector3i | inline |
operator=(Vector< Int32, 3 > &&_other) noexcept | LiteFX::Math::Vector3i | inline |
operator=(const Array< Int32 > &_other) noexcept | LiteFX::Math::Vector3i | inline |
operator=(const Vector3i &_other) noexcept | LiteFX::Math::Vector3i | inline |
operator=(Vector3i &&_other) noexcept | LiteFX::Math::Vector3i | inline |
Vector< Int32, 3 >::operator=(const Vector< Int32, DIM > &_other) noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
Vector< Int32, 3 >::operator=(Vector< Int32, DIM > &&_other) noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
operator[](const unsigned int &i) const noexcept | LiteFX::Math::Vector3i | inline |
operator[](const unsigned int &i) noexcept | LiteFX::Math::Vector3i | inline |
scalar_type typedef | LiteFX::Math::Vector< Int32, 3 > | |
size() const noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
vec_size | LiteFX::Math::Vector< Int32, 3 > | static |
vec_type typedef | LiteFX::Math::Vector< Int32, 3 > | |
Vector() noexcept=default | LiteFX::Math::Vector< Int32, 3 > | |
Vector(const Int32 &val) noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
Vector(const vec_type &_other) noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
Vector(vec_type &&_other) noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
Vector3i() noexcept | LiteFX::Math::Vector3i | |
Vector3i(const Int32 &v) noexcept | LiteFX::Math::Vector3i | |
Vector3i(const Int32 &x, const Int32 &y, const Int32 &z) noexcept | LiteFX::Math::Vector3i | |
Vector3i(const Vector3i &) noexcept | LiteFX::Math::Vector3i | |
Vector3i(const Vector< Int32, 3 > &) noexcept | LiteFX::Math::Vector3i | |
Vector3i(Vector3i &&) noexcept | LiteFX::Math::Vector3i | |
Vector3i(Vector< Int32, 3 > &&) noexcept | LiteFX::Math::Vector3i | |
w() const noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
w() noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
x() const noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
x() noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
y() const noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
y() noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
z() const noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |
z() noexcept | LiteFX::Math::Vector< Int32, 3 > | inline |