| array_type typedef | LiteFX::Math::Vector< UInt32, 2 > | protected |
| begin() noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| cbegin() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| cend() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| elements() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| end() noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| m_elements | LiteFX::Math::Vector< UInt32, 2 > | protected |
| operator std::array< UInt32, DIM >() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| operator std::vector< UInt32 >() const | LiteFX::Math::Vector< UInt32, 2 > | inline |
| operator=(Vector &&_other) noexcept=default | LiteFX::Math::Vector< UInt32, 2 > | |
| operator=(const Vector &_other)=default | LiteFX::Math::Vector< UInt32, 2 > | |
| operator=(std::ranges::input_range auto &&input) noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| operator[](unsigned int i) const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| operator[](unsigned int i) noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| scalar_type typedef | LiteFX::Math::Vector< UInt32, 2 > | |
| size() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| vec_size | LiteFX::Math::Vector< UInt32, 2 > | static |
| vec_type typedef | LiteFX::Math::Vector< UInt32, 2 > | |
| Vector() noexcept=default | LiteFX::Math::Vector2u | |
| Vector(Vector &&_other) noexcept=default | LiteFX::Math::Vector2u | |
| Vector(const Vector &_other)=default | LiteFX::Math::Vector2u | |
| Vector(T val) noexcept | LiteFX::Math::Vector2u | inline |
| Vector(T x, T y) noexcept | LiteFX::Math::Vector2u | inline |
| Vector(T x, T y, T z) noexcept | LiteFX::Math::Vector2u | inline |
| Vector(T x, T y, T z, T w) noexcept | LiteFX::Math::Vector2u | inline |
| Vector(std::ranges::input_range auto &&input) noexcept | LiteFX::Math::Vector2u | inlineexplicit |
| LiteFX::Math::Vector< UInt32, 2 >::Vector(UInt32 x, UInt32 y) noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| LiteFX::Math::Vector< UInt32, 2 >::Vector(UInt32 x, UInt32 y, UInt32 z) noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| LiteFX::Math::Vector< UInt32, 2 >::Vector(UInt32 x, UInt32 y, UInt32 z, UInt32 w) noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| w() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| w() noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| x() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| x() noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| y() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| y() noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| z() const noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| z() noexcept | LiteFX::Math::Vector< UInt32, 2 > | inline |
| ~Vector() noexcept=default | LiteFX::Math::Vector< UInt32, 2 > | |