elements() const noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
m_elements | LiteFX::Math::Vector< Float, 2 > | protected |
operator Array< Float >() noexcept | LiteFX::Math::Vector2f | inline |
operator=(const Vector< Float, 2 > &_other) noexcept | LiteFX::Math::Vector2f | inline |
operator=(Vector< Float, 2 > &&_other) noexcept | LiteFX::Math::Vector2f | inline |
operator=(const Array< Float > &_other) noexcept | LiteFX::Math::Vector2f | inline |
operator=(const Vector2f &_other) noexcept | LiteFX::Math::Vector2f | inline |
operator=(Vector2f &&_other) noexcept | LiteFX::Math::Vector2f | inline |
Vector< Float, 2 >::operator=(const Vector< Float, DIM > &_other) noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
Vector< Float, 2 >::operator=(Vector< Float, DIM > &&_other) noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
operator[](const unsigned int &i) const noexcept | LiteFX::Math::Vector2f | inline |
operator[](const unsigned int &i) noexcept | LiteFX::Math::Vector2f | inline |
scalar_type typedef | LiteFX::Math::Vector< Float, 2 > | |
size() const noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
vec_size | LiteFX::Math::Vector< Float, 2 > | static |
vec_type typedef | LiteFX::Math::Vector< Float, 2 > | |
Vector() noexcept=default | LiteFX::Math::Vector< Float, 2 > | |
Vector(const Float &val) noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
Vector(const vec_type &_other) noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
Vector(vec_type &&_other) noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
Vector2f() noexcept | LiteFX::Math::Vector2f | |
Vector2f(const Float &v) noexcept | LiteFX::Math::Vector2f | |
Vector2f(const Float &x, const Float &y) noexcept | LiteFX::Math::Vector2f | |
Vector2f(const Vector2f &) noexcept | LiteFX::Math::Vector2f | |
Vector2f(const Vector< Float, 2 > &) noexcept | LiteFX::Math::Vector2f | |
Vector2f(Vector2f &&) noexcept | LiteFX::Math::Vector2f | |
Vector2f(Vector< Float, 2 > &&) noexcept | LiteFX::Math::Vector2f | |
w() const noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
w() noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
x() const noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
x() noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
y() const noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
y() noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
z() const noexcept | LiteFX::Math::Vector< Float, 2 > | inline |
z() noexcept | LiteFX::Math::Vector< Float, 2 > | inline |