array_type typedef | LiteFX::Math::Vector< Int32, 4 > | protected |
begin() noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
cbegin() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
cend() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
elements() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
end() noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
extent() const noexcept | LiteFX::Math::RectI | |
height() const noexcept | LiteFX::Math::RectI | |
height() noexcept | LiteFX::Math::RectI | |
m_elements | LiteFX::Math::Vector< Int32, 4 > | protected |
operator std::array< Int32, DIM >() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
operator std::vector< Int32 >() const | LiteFX::Math::Vector< Int32, 4 > | inline |
operator=(const RectI &_other) | LiteFX::Math::RectI | |
operator=(RectI &&_other) noexcept | LiteFX::Math::RectI | |
LiteFX::Math::Vector< Int32, 4 >::operator=(Vector &&_other) noexcept=default | LiteFX::Math::Vector< Int32, 4 > | |
LiteFX::Math::Vector< Int32, 4 >::operator=(const Vector &_other)=default | LiteFX::Math::Vector< Int32, 4 > | |
LiteFX::Math::Vector< Int32, 4 >::operator=(std::ranges::input_range auto &&input) noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
operator[](unsigned int i) const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
operator[](unsigned int i) noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
position() const noexcept | LiteFX::Math::RectI | |
RectI() noexcept | LiteFX::Math::RectI | |
RectI(const Vector< Int32, 2 > &pos, Int32 w, Int32 h) noexcept | LiteFX::Math::RectI | |
RectI(Int32 x, Int32 y, Int32 w, Int32 h) noexcept | LiteFX::Math::RectI | |
RectI(const RectI &) | LiteFX::Math::RectI | |
RectI(RectI &&) noexcept | LiteFX::Math::RectI | |
scalar_type typedef | LiteFX::Math::Vector< Int32, 4 > | |
size() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
vec_size | LiteFX::Math::Vector< Int32, 4 > | static |
vec_type typedef | LiteFX::Math::Vector< Int32, 4 > | |
Vector() noexcept=default | LiteFX::Math::Vector< Int32, 4 > | |
Vector(Vector &&_other) noexcept=default | LiteFX::Math::Vector< Int32, 4 > | |
Vector(const Vector &_other)=default | LiteFX::Math::Vector< Int32, 4 > | |
Vector(Int32 val) noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
Vector(Int32 x, Int32 y) noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
Vector(Int32 x, Int32 y, Int32 z) noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
Vector(Int32 x, Int32 y, Int32 z, Int32 w) noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
Vector(std::ranges::input_range auto &&input) noexcept | LiteFX::Math::Vector< Int32, 4 > | inlineexplicit |
w() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
w() noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
width() const noexcept | LiteFX::Math::RectI | |
width() noexcept | LiteFX::Math::RectI | |
x() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
x() noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
y() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
y() noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
z() const noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
z() noexcept | LiteFX::Math::Vector< Int32, 4 > | inline |
~RectI() noexcept=default | LiteFX::Math::RectI | |
~Vector() noexcept=default | LiteFX::Math::Vector< Int32, 4 > | |