elements() const noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
extent() const noexcept | LiteFX::Math::RectF | inline |
height() const noexcept | LiteFX::Math::RectF | inline |
height() noexcept | LiteFX::Math::RectF | inline |
m_elements | LiteFX::Math::Vector< Float, 4 > | protected |
operator=(const RectF &_other) noexcept | LiteFX::Math::RectF | inline |
operator=(RectF &&_other) noexcept | LiteFX::Math::RectF | inline |
Vector< Float, 4 >::operator=(const Vector< Float, DIM > &_other) noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
Vector< Float, 4 >::operator=(Vector< Float, DIM > &&_other) noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
operator[](const unsigned int &i) const noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
operator[](const unsigned int &i) noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
position() const noexcept | LiteFX::Math::RectF | inline |
RectF() noexcept | LiteFX::Math::RectF | |
RectF(const Vector< Float, 2 > &pos, const Float &w, const Float &h) noexcept | LiteFX::Math::RectF | |
RectF(const Float &x, const Float &y, const Float &w, const Float &h) noexcept | LiteFX::Math::RectF | |
RectF(const RectF &) noexcept | LiteFX::Math::RectF | |
RectF(RectF &&) noexcept | LiteFX::Math::RectF | |
scalar_type typedef | LiteFX::Math::Vector< Float, 4 > | |
size() const noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
vec_size | LiteFX::Math::Vector< Float, 4 > | static |
vec_type typedef | LiteFX::Math::Vector< Float, 4 > | |
Vector() noexcept=default | LiteFX::Math::Vector< Float, 4 > | |
Vector(const Float &val) noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
Vector(const vec_type &_other) noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
Vector(vec_type &&_other) noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
w() const noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
w() noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
width() const noexcept | LiteFX::Math::RectF | inline |
width() noexcept | LiteFX::Math::RectF | inline |
x() const noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
x() noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
y() const noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
y() noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
z() const noexcept | LiteFX::Math::Vector< Float, 4 > | inline |
z() noexcept | LiteFX::Math::Vector< Float, 4 > | inline |